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Post by geonightman on May 26, 2010 0:15:50 GMT
Well I kinda meant a bit of something else. I said already that they DO change weapons so you don't need to say that. The fact that they run right into battle, not such a big thing. The biggest ting is that they are always Doom faction. I think we could use a similar script to what Cutmanmike did in Ghouls Vs. Humans bots. They are different classes and works as such. So set the bots to that way too.
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Post by Alther Primus on May 26, 2010 18:40:18 GMT
I know, I thought about having a bunch of bots for each faction
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Post by Minus- on May 26, 2010 20:21:19 GMT
Like, don't change the bots behavior, who cares, just make it that there are bots for each faction.
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Post by SoulSucka on May 27, 2010 1:48:06 GMT
As if the current bot behavior is good enough. :3
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Post by Minus- on May 27, 2010 20:45:28 GMT
Yeah it sucks, but it's better then nothing.
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Post by NeuralStunner on May 28, 2010 0:16:57 GMT
I've played with another human and I on one team, two bots on the other. That was fun. What wasn't fun, however, was when the bots got to randomly pick teams. One kept ending up on our team. And we started losing.
Protip: Rocket Launchers are not effective for sniping around corners. You will only succeed in not only dying, but deducting frags from your own team.
... At least they have a bit more intellect than ZCajun bots.
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Avernus
Meatshield
Barrage Dragon Lover
Posts: 57
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Post by Avernus on May 28, 2010 4:23:46 GMT
Protip: Rocket Launchers are not effective for sniping around corners. You will only succeed in not only dying, but deducting frags from your own team. That's not a protip, that's a beginner tip. I know of people that can instantly shoot a rocket with a swift turn and keep running. (ME)
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Post by Captain Ventris on May 28, 2010 4:54:54 GMT
You have failed to recognize the ancient art of the Protip.
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Post by Minus- on May 29, 2010 4:00:46 GMT
Ventris speaks truth. Protip is a sacred art that you cannot possible comprehend.
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Post by geonightman on Jun 2, 2010 1:50:27 GMT
So what I was thinking was maybe find out what code Cutmanmike used to make it so you could have different classes in the bots and then we could do that for ZDoom Wars. At least one for each class.
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Post by Captain Ventris on Jun 2, 2010 2:03:59 GMT
Botscript. It's just the botscript.
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Post by SoulSucka on Jun 2, 2010 2:16:22 GMT
Pretty much.
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