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Post by pizzaguy on Aug 6, 2010 3:34:14 GMT
Was just wondering if anyone knows of any of the new changes coming in 3.1. I've heard Strife might be getting nerfed, particularly the Templar and the Turrets. Any confirmations on that?
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Post by Minus- on Aug 6, 2010 3:42:37 GMT
its on the blog dude, but here it is anyway:
ZDWars 3.1 is going to do some neat things. Nothing earth shaking. There won't be a version on par with 2.9 in a long while, but 3.1 is a step towards perfecting 2.9, so that's cool. Anyway, some of the highlights:
-All Hero and Elite (cost more than a Hell Knight) units will have a health bar floating over their heads for all to see.
-All summoners will now not be switched to when unlocked, and non-basic units will not auto-fire if the button is held. Tap to spam these guys. This protects against accidentally spawning two barons of hell or what not.
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Post by Captain Ventris on Aug 6, 2010 5:11:35 GMT
Nothing about Templars is being changed. And yes, I did a preview of some of the 3.1 changes in a blog post a week or so ago.
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Post by $-$lyfox-$ on Aug 6, 2010 14:03:32 GMT
I'm gonna have to get used to that tapping thing. You know, instead of holding the mouse for a good 45 seconds summoning a large amount of ettins or acolytes, and outnumber the enemy's army.
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Post by Captain Ventris on Aug 6, 2010 14:48:37 GMT
Sly...read harder.
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Post by $-$lyfox-$ on Aug 6, 2010 19:09:34 GMT
ohhhh, lol i skipped a part.
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Post by Minus- on Aug 6, 2010 20:16:19 GMT
nice dood lol
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Post by pizzaguy on Aug 8, 2010 2:48:15 GMT
Good changes. Hopefully this well lessen the amount of fail spawns.
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