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Post by Minus- on Jun 12, 2010 21:26:50 GMT
I needs one of those.
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Post by SoulSucka on Jun 12, 2010 23:56:38 GMT
They cost 1 custard each.
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Post by $-$lyfox-$ on Jun 13, 2010 1:01:34 GMT
They cost 1 custard each. or heil hitler and you get it free
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Post by SoulSucka on Jun 13, 2010 4:49:09 GMT
Can't you say the same for custard?
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Post by Minus- on Jun 13, 2010 21:00:11 GMT
...I really feel like some custard now, thanks.
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Ethril
Meatshield
dood
Posts: 34
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Post by Ethril on Jun 21, 2010 15:08:44 GMT
Moving past the inane, yet delicious, Nazi Custard topic...
The Spectres and Entity seem to lack obituary messages. The Sub-Entities have them, though. Also, the spectres and sub-entity have melee states, whereas the main Entity does not. Is this intentional?
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Post by Captain Ventris on Jun 21, 2010 15:23:18 GMT
It's not really intentional, but I don't see it hurting. idk
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Post by streetsweeper66 on Jul 3, 2010 17:59:28 GMT
Those new turrets for Strife can be stacked on the same spot. For example you could stack 50 of them on the same very spot. Intended?
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Post by $-$lyfox-$ on Jul 3, 2010 18:32:11 GMT
Those new turrets for Strife can be stacked on the same spot. For example you could stack 50 of them on the same very spot. Intended? they rape anything in there path when stacked, provokes that u can stand behind a dozen stacked turrets, and would be impossible for anything to get passed it. not even shield drones work because there are too many and the rest can aim for u still and spares to aim for the rest of the units. give them that turret stand then make 'em solid if there too short to be solid.
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Post by evilspacetomato on Jul 7, 2010 3:58:08 GMT
Also someone stacked a lot of them, and when I spawned a guy in front on them the I got disconnected.
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Post by Minus- on Jul 7, 2010 9:30:19 GMT
Because your guy got so horribly mutilated your computer couldn't take the gore.
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Post by Dancso on Jul 12, 2010 13:05:03 GMT
That brings up an interesting question:
How many strife turrets does it take to repel Chuck Norris's roundhorse kick?
I suggest we best not find an answer for it though, as it might end the universe.
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Post by Minus- on Jul 12, 2010 21:45:05 GMT
1. It's roundhouse. 2. .....good idea.
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Post by Vilde[Fin] on Jul 20, 2010 17:22:27 GMT
Maybe I am a bad player etc. but I have noticed recently something: Whenever there is a strife player against me, the game will always be a big "run & hide cuz you can't do anything"-game.. Seriously. XD
Doesn't matter which class I use.. It's always the same.. Example: I just played with a strife player and had few menelkirs & brown serpents as defence in despair canyon, then suddenly they just started dying and there were no units near them..Lol? I saw some strife snipers at the other side of the map and tried to go there, but I died before the center of the map.
In the next game I actually managed to get into the base, but got killed by turrets before I even noticed.
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Post by $-$lyfox-$ on Jul 20, 2010 17:28:50 GMT
Maybe I am a bad player etc. but I have noticed recently something: Whenever there is a strife player against me, the game will always be a big "run & hide cuz you can't do anything"-game.. Seriously. XD Doesn't matter which class I use.. It's always the same.. Example: I just played with a strife player and had few menelkirs & brown serpents as defence in despair canyon, then suddenly they just started dying and there were no units near them..Lol? I saw some strife snipers at the other side of the map and tried to go there, but I died before the center of the map. In the next game I actually managed to get into the base, but got killed by turrets before I even noticed. snipers are a pain in the ass, but turrets are being nerfed next version, so melee spam stationary units and all that.... but strife players can be beaten with a drawn out, or dragged out game [cause hexen is a late gamer, and heretic needs alot of mana to start smoothly]
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